I'd say go straight with with attempt
3 because Attempt 2 has too less gameplay impact at a time, and 1
Quote:
Allowing rallies just like blufor
won't happen (in a PR patch atleast) as it defeats the our unique gameplay with Iraqi insurgents:
- Bluefor need logistics for FOBs and can place rallies
- Iraqi Insurgents can build Hideouts everywhere without logisitcs, and can hide em practically eveywhere.
- Other Insurgency factions like Taliban, Milita or FSA can still set rallies
Those proposals again,
Quote:
Attempt 3
- Reducing hideouts build radius to 100m
- Only 1 Cache
- Only 1 Fob, Blufor bleeds without one.
Attempt 4
- Reducing hideouts build radius to 100m
- Only 1 Cache
- Only 1 Fob, Blufor bleeds without one.
- Cache is reveled with fixed time
- Intel points go towards the cache's marker precision, max-distance of marker is 1/2 of the map size
include a good number of gameplay changes at a time and also more refreshing concepts.
Also it should'nt be an issue to find a server. We could go for events on NEW for example,
or just host an unpassworded public server if 'the DEVs' are keen. Sound good?
But yeah, let's discuss the server question later again when files are ready
Thanks for all the effort btw, Turista!
~k4on