PRT
   
PR Time
Next event
Days
Hours
Min
Sec
Post new topic Reply to topic  [ 25 posts ]  Go to page 1, 2, 3  Next

[Announcement] PR Visual Enhancement [ WIP ]

 Post subject: PR Visual Enhancement [ WIP ]
PostPosted: 25 Feb 2013, 13:10 
Offline
Grunt
Grunt

Joined: 26 Sep 2012, 19:13
Posts: 175
Country: Iran (ir)
Hello everyone ! 
I just began to work on this project ! It's on alpha stage right now , but it's going pretty well so far ! It basically will add new effect to PR such as Bloom , Color corrections and extra image filtering !
take a look at this comparison screenshots , and let me know what you think about them ! ;)

Image
Image
Image
Image
Image
Image
Image
Image
Image
Image

_________________
Image


Top
 Profile  
Reply with quote  
 Post subject: Re: PR Visual Enhancement [ WIP ]
PostPosted: 25 Feb 2013, 13:28 
Offline

Joined: 03 May 2011, 20:05
Posts: 3000
Country: United States (us)
More sunlight is pretty damn awesome I'd say.

_________________
Image


Top
 Profile  
Reply with quote  
 Post subject: Re: PR Visual Enhancement [ WIP ]
PostPosted: 25 Feb 2013, 14:02 
Offline
Supreme Commanding Officer
Supreme Commanding Officer
User avatar

Joined: 16 Feb 2011, 16:04
Posts: 5119
Country: Germany (de)
Image

Which game is that? Amazing work SAM! Keep it up!

Curry.

_________________
Image
Brooklyn-Tech: Go in, get the job done, leave in style, repeat as necessary.
Friado: Yo! I would like to join Outlaws! (it will fit my cyber gangster career)
Warrior: Like a very rude sand storm!


Top
 Profile  
Reply with quote  
 Post subject: Re: PR Visual Enhancement [ WIP ]
PostPosted: 25 Feb 2013, 14:48 
Offline
Grunt
Grunt
User avatar

Joined: 08 May 2011, 01:10
Posts: 500
Country: Portugal (pt)
What I dislike about almost every map in PR is how dreary and dull they look (especially Silent Eagle and Vadso City), having the brightness perked up and bloom really injects some life into it, nice job.

That picture of the hallway gave me a flashback of Half-Life :P

_________________
Image


Top
 Profile  
Reply with quote  
 Post subject: Re: PR Visual Enhancement [ WIP ]
PostPosted: 25 Feb 2013, 16:04 
Offline
Executive Officer
Executive Officer
User avatar

Joined: 09 Mar 2012, 18:16
Posts: 1031
Country: Germany (de)
Are those ingame effects or are you just photoshopping? I kinda think that foto a) looks a bit too glowy. But sofar good work.

_________________
Image
This is the last time I will say my name. I made mistakes but I am not ashamed.
Now am I loud enough to hear my name? I made mistakes but I am not ashamed.


Top
 Profile  
Reply with quote  
 Post subject: Re: PR Visual Enhancement [ WIP ]
PostPosted: 25 Feb 2013, 17:09 
Offline
Grunt
Grunt
User avatar

Joined: 08 May 2011, 01:10
Posts: 500
Country: Portugal (pt)
Yeah the Fallujah one seems overdone, I guess that's because Fallujah is already bright on its own. Great on the other ones though.

_________________
Image


Top
 Profile  
Reply with quote  
 Post subject: Re: PR Visual Enhancement [ WIP ]
PostPosted: 25 Feb 2013, 17:43 
Offline
Grunt
Grunt

Joined: 26 Sep 2012, 19:13
Posts: 175
Country: Iran (ir)
Curry-Chicken wrote:
Which game is that? Amazing work SAM! Keep it up!

Curry.
That's inside NATO radar station in Vadso City !



WeeD-KilleR wrote:
Are those ingame effects or are you just photoshopping? I kinda think that foto a) looks a bit too glowy. But sofar good work.
No Photoshop at all bro ! this is how it looks in game right now !! and for glowy thing , I'll tweak that sort of stuff after close beta tests ! The most complicated work is to find right range of Brightness and contrast ,so maps such as Fallujah and muttrah don't looks too bright and in other hand maps such as Vadso City and Barracuda don't looks too dark ! That want a lots of analyzing and testing to be done !! 


I will upload more screenshots tonight ! ;)

_________________
Image


Top
 Profile  
Reply with quote  
 Post subject: Re: PR Visual Enhancement [ WIP ]
PostPosted: 25 Feb 2013, 18:18 
Offline
OA
User avatar

Joined: 20 Oct 2011, 14:55
Posts: 320
Location: Évora
Country: Portugal (pt)
What exactly are you using to do this? Graphic card software to make adjustments or is it really a game modding thing?

_________________
Image


Top
 Profile  
Reply with quote  
 Post subject: Re: PR Visual Enhancement [ WIP ]
PostPosted: 25 Feb 2013, 18:36 
Offline
Grunt
Grunt

Joined: 26 Sep 2012, 19:13
Posts: 175
Country: Iran (ir)
Onil wrote:
What exactly are you using to do this? Graphic card software to make adjustments or is it really a game modding thing?

Actually I'm modifying  a generic version of ENBseries for this ! I asked original author of that mod to do this , but he didn't want to work on this game ! at least not for free !! :(

_________________
Image


Top
 Profile  
Reply with quote  
 Post subject: Re: PR Visual Enhancement [ WIP ]
PostPosted: 25 Feb 2013, 19:13 
Offline
Grunt
Grunt

Joined: 26 Sep 2012, 19:13
Posts: 175
Country: Iran (ir)
Stealthgato wrote:
Yeah the Fallujah one seems overdone, I guess that's because Fallujah is already bright on its own. Great on the other ones though.
 how about this one ??!

Image

_________________
Image


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 25 posts ]  Go to page 1, 2, 3  Next


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  

cron
[ Disclaimer ]

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
CoDFaction.com Style by Daniel St. Jules of Gamexe.net
+